Don't know if adding audio after the encode might help.. you can load audio
only into a QT player.. select all & Ctrl+C to copy it.

Then go to QT with animation loaded and Ctrl+Alt+V which will paste the
audio into an audio track.

You don't have to re-export the movie, you can just Save it, but it now has
audio attached.

It might just jig the audio into place!

Adam.



On 6 February 2017 at 14:00, Olivier Jeannel <[email protected]> wrote:

> Editing the Quicktime player preferences to 48Khz with a lag of 0.1 msec
> since to help a bit.
> Got to close and reopen the player to have changes taken in account though.
>
> 2017-02-06 14:35 GMT+01:00 Olivier Jeannel <[email protected]>:
>
>> High guys, can't be more off topic, but maybe some advices might help.
>> This is driving me nuts.
>> I do a basic montage (with little effects) of rendered images coming from
>> houdini.
>> I edit everything based on the audio.
>> In AE, the preview is in perfect synchro with the audio.
>> I render it in quicktime (Animation, 100% quality, 25fps).
>>
>> When I play it in quicktime, I have a little decay between sound and
>> audio.
>>
>> Every rushes are 25fps, the comp is 25fps. The audio comes from a
>> quicktime 25fps too.
>>
>> I wonder if this could come from the quicktime player itself.
>> A setting maybe ?
>> I tried on a laptop, the decay varies a little bit between the 2
>> differents machines, so it's hard to know what to trust.
>>
>> Anyone had that kind of experience ?
>>
>>
>>
>
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