Don't know if adding audio after the encode might help.. you can load audio only into a QT player.. select all & Ctrl+C to copy it.
Then go to QT with animation loaded and Ctrl+Alt+V which will paste the audio into an audio track. You don't have to re-export the movie, you can just Save it, but it now has audio attached. It might just jig the audio into place! Adam. On 6 February 2017 at 14:00, Olivier Jeannel <[email protected]> wrote: > Editing the Quicktime player preferences to 48Khz with a lag of 0.1 msec > since to help a bit. > Got to close and reopen the player to have changes taken in account though. > > 2017-02-06 14:35 GMT+01:00 Olivier Jeannel <[email protected]>: > >> High guys, can't be more off topic, but maybe some advices might help. >> This is driving me nuts. >> I do a basic montage (with little effects) of rendered images coming from >> houdini. >> I edit everything based on the audio. >> In AE, the preview is in perfect synchro with the audio. >> I render it in quicktime (Animation, 100% quality, 25fps). >> >> When I play it in quicktime, I have a little decay between sound and >> audio. >> >> Every rushes are 25fps, the comp is 25fps. The audio comes from a >> quicktime 25fps too. >> >> I wonder if this could come from the quicktime player itself. >> A setting maybe ? >> I tried on a laptop, the decay varies a little bit between the 2 >> differents machines, so it's hard to know what to trust. >> >> Anyone had that kind of experience ? >> >> >> > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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