How do you preview the audio in AE. If you use Mercury Transmit to preview on a secondary monitor (preferences->Video Preview), eg a SDI Reference Monitor, and the audio is set to play through the SDI signal to be in sync on the secondary monitor (Preferences->Audio Hardware), then if you only have been using your computer monitor to check sync between the animation and audio, then it will be off when played from a player, eg QT player, that will play the audio through the normal computer audio output.
Make sure that the Audio Hardware setup is set to the same output as the OS uses if you only ar using the computer monitor for everything. if this is not the problem... then maybe use something other than the QT player ;-) Robert 2017-02-06 14:35 GMT+01:00 Olivier Jeannel <[email protected]>: > High guys, can't be more off topic, but maybe some advices might help. > This is driving me nuts. > I do a basic montage (with little effects) of rendered images coming from > houdini. > I edit everything based on the audio. > In AE, the preview is in perfect synchro with the audio. > I render it in quicktime (Animation, 100% quality, 25fps). > > When I play it in quicktime, I have a little decay between sound and audio. > > Every rushes are 25fps, the comp is 25fps. The audio comes from a > quicktime 25fps too. > > I wonder if this could come from the quicktime player itself. > A setting maybe ? > I tried on a laptop, the decay varies a little bit between the 2 > differents machines, so it's hard to know what to trust. > > Anyone had that kind of experience ? > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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