Hi, this is unfortunately a well known problem and ... unsolvable if you
stay with QT containers. I'm having this since h264 or mp4 (don't remember)
exists !

I tend to render now all video to images sequ then deliver with ffmpeg to
an mp4 for example with the x264 codec.
And tend to play all videos with mpv.io (fork of mplayer if i remember
well), this is a lightweight player well know for his performance on low
end computers, so this helps a lot.

Noël

On 6 February 2017 at 21:10, Eugene Flormata <[email protected]> wrote:

> what if you convert the 100%animation quicktime compression file with
> media encoder to youtube HD?
>
> On Mon, Feb 6, 2017 at 11:09 AM, Sven Constable <[email protected]>
> wrote:
>
>> Had this problem lately. I tested with another player (MPC) and the sound
>> was a few frames off as well, so it seems to be not player related. Did not
>> happen with other container formats like mpeg4 or flv.
>>
>> I tried exporting an image seq plus wav and then re-imported in AE,
>> Premier and Davinci Resolve. Whenever exported as QT later on, the sound
>> was a few frames off (however it was in sync when played from the timeline).
>>
>> Sorry to be of no help here but I encountered the same problem.
>>
>>
>>
>> Sven
>>
>>
>>
>> *From:* [email protected] [
>> mailto:[email protected]
>> <[email protected]>] *On Behalf Of *Olivier Jeannel
>> *Sent:* Monday, February 06, 2017 2:36 PM
>> *To:* [email protected]
>> *Subject:* completly OT, AE Quicktime and sound related
>>
>>
>>
>> High guys, can't be more off topic, but maybe some advices might help.
>>
>> This is driving me nuts.
>>
>> I do a basic montage (with little effects) of rendered images coming from
>> houdini.
>>
>> I edit everything based on the audio.
>>
>> In AE, the preview is in perfect synchro with the audio.
>>
>> I render it in quicktime (Animation, 100% quality, 25fps).
>>
>>
>>
>> When I play it in quicktime, I have a little decay between sound and
>> audio.
>>
>>
>>
>> Every rushes are 25fps, the comp is 25fps. The audio comes from a
>> quicktime 25fps too.
>>
>>
>>
>> I wonder if this could come from the quicktime player itself.
>>
>> A setting maybe ?
>>
>> I tried on a laptop, the decay varies a little bit between the 2
>> differents machines, so it's hard to know what to trust.
>>
>>
>>
>> Anyone had that kind of experience ?
>>
>>
>>
>>
>>
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