I'm a morron, but I'd love to have exclusive pure Ice minded HDA library.

2017-03-28 20:29 GMT+02:00 Rob Chapman <tekano....@gmail.com>:

> Thought I'd pipe in since tekano got invoked, also slowly attemting to
> transition and agree with most already said and thanks, is already a huge
> pointer to as yet unknown aspects and features of how complex houdini is.
>  also would be interested in a more 'compounded' way of learning Houdini
> like ice was introduced. Everything a compound node of nested compound
> logic with exact same UI logic and Core nodes and complexity under the hood
> but still accessable in a single click and an 'easy for artists' ability to
> follow the logic flow into further nested compounds and see how it was
> made. Not so with houdini yet 😎 open one compound and is equivalent to
> inside of the neighborhood telephone junction box. Part of the enjoyment,
> for me, was building own logic and then seeing the contrast of the
> 'Softimage' way, and for sure, if you are building something fairly complex
> requiring macro detailed interactions with something of a much larger
> scale, eg characters running through a several fields of flowers,  then
> somethings can be improved or optimised from the off the shelf examples.
> Otherwise prepare for big data and long iteration times. It seems covering
> all bases like the 'houdini' way is fine for examples and base setup but
> not so in more complicated tasks is better to be good at understanding
> which bits to leave out. 😀 or be able rapidly prototype your own. I think
> like Mr Bolland has done and Pooby is asking for is these intermediate
> compounds between that Softimage bought with it to help us poor artists out
> 😂
>
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