If there is one initiative I would love to see is those things you miss to be shared via qLib (for example)
Anyone? jb > On 28 Mar 2017, at 16:08, Olivier Jeannel <[email protected]> wrote: > > My guess is that maybe we can improve VOP a lot ourselves by bringing some > ICE in it. There are a lot of ICE logic and Ice compound that could be > translated. Of course, it would be a benefit for side SideFX to hire a > hardcore ICE guy. > > 2017-03-28 16:56 GMT+02:00 Andy Goehler <[email protected] > <mailto:[email protected]>>: > Very well put about the ICE ‘macros’. > > Not to forget to mention that until such ‘factory’ nodes are provided, > there’s always the option to do it yourself and save it as an asset (HDA). > > Andy > >> On Mar 28, 2017, at 4:49 PM, Jonathan Moore <[email protected] >> <mailto:[email protected]>> wrote: >> >> I think the thing that can cause frustration when applying an ICE mindset to >> Houdini is that ICE had quite a few macro helpers even when working at a >> micro level. VEX and VOP functions in Houdini by comparison are often far >> more granular. That means that functionality provided by a single node in >> XSI often requires multiple nodes/functions in Houdini. I’m hoping that VOPs >> is further developed to include a library of ‘Compound’ like macros. If >> there’s any area’s where former XSI artists could help the SideFX developers >> improve Houdini, this seems like a winner to me. <> >> > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > <mailto:[email protected]> with "unsubscribe" in the > subject, and reply to confirm. > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm.
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