If there is one initiative I would love to see is those things you miss to be 
shared via qLib (for example)

Anyone?

jb

> On 28 Mar 2017, at 16:08, Olivier Jeannel <[email protected]> wrote:
> 
> My guess is that maybe we can improve VOP a lot ourselves by bringing some 
> ICE in it. There are a lot of ICE logic and Ice compound that could be 
> translated. Of course, it would be a benefit for side SideFX to hire a 
> hardcore ICE guy.
> 
> 2017-03-28 16:56 GMT+02:00 Andy Goehler <[email protected] 
> <mailto:[email protected]>>:
> Very well put about the ICE ‘macros’.
> 
> Not to forget to mention that until such ‘factory’ nodes are provided, 
> there’s always the option to do it yourself and save it as an asset (HDA).
> 
> Andy
> 
>> On Mar 28, 2017, at 4:49 PM, Jonathan Moore <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> I think the thing that can cause frustration when applying an ICE mindset to 
>> Houdini is that ICE had quite a few macro helpers even when working at a 
>> micro level. VEX and VOP functions in Houdini by comparison are often far 
>> more granular. That means that functionality provided by a single node in 
>> XSI often requires multiple nodes/functions in Houdini. I’m hoping that VOPs 
>> is further developed to include a library of ‘Compound’ like macros. If 
>> there’s any area’s where former XSI artists could help the SideFX developers 
>> improve Houdini, this seems like a winner to me. <>
>>  
> 
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected] 
> <mailto:[email protected]> with "unsubscribe" in the 
> subject, and reply to confirm.
> 
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected] with 
> "unsubscribe" in the subject, and reply to confirm.

------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to