There are only two kinds of CG artist in the world: Those who use
Softimage, and those who never tried.

S

-----Original Message-----
From: Morten Bartholdy <[email protected]>
Reply-to: "Official Softimage Users Mailing List.

        
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.com/forum/#!forum/xsi_list <[email protected]>
Subject: Re: Softimage - not going away...
Date: Wed, 25 Oct 2017 09:20:56 +0200 (CEST)

Amen to that!!

If I knew the people who decided to EOL Soft I would make sure they had
flat tires for a year.
If I knew those who designed Maya I would strongly suggest they admit
themselves to a mental facility.
Oh, and the ones who decided to EOL Softimage I would also flog with
wet newspapers for a year.

I read the stories by people who had the bad fortune to have to learn
Maya earlier and I have to say everything they wrote is true and then
some. After 3 months+ of everyday Maya punishment I actually only like
some modeling tools and being able to see layered textures in the
viewport - the rest is a horrible mess. And our Maya artists are
blissfully oblivious to how much easier their lives could have been if
things had been different.


Morten




> Den 24. oktober 2017 klokken 21:59 skrev Mirko Jankovic <mirkoj.anima
> [email protected]>:
> 
> 
> I do believe that there is still ton of Softimage people that are
> pushed
> into hell of maya that would give a leg to have a chance to work
> again in
> Softimage so..  :)
> ᐧ
> 
> On Tue, Oct 24, 2017 at 9:47 PM, David Gallagher Softimage <
> [email protected]> wrote:
> 
> > Great work!
> > 
> > Big high-five for using Softimage still. I do too!
> > Curious though, how do you handle new employees? Do you only bring
> > in
> > people who know Softimage already? I'm just imagining a new
> > employee
> > learning your pipeline with EOL software and how they handle that.
> > 
> > 
> > On 10/24/2017 7:16 AM, Jean-Louis wrote:
> > 
> > Hi list,
> > 
> > Softimage still alive and well over here at Digital Golem:
> > https://urldefense.proofpoint.com/v2/url?u=http-3A__www.digitalgole
> > m.com_portfolio_range-2Drover-2Dfireflies_&d=DwIFaQ&c=76Q6Tcqc-
> > t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P
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> > ahCYupFGKwPqnIZyYQ8bR_QW7V_uRaMaaQW44k&e=
> > <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.digitalgol
> > em.com_portfolio_range-2Drover-2Dfireflies_&d=DwMFAg&c=76Q6Tcqc-
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> > lBeIyA&s=WurWJJ6SCwAekkwmyOjODKH5Zz2HhLUn46A5Cd-uYjs&e=>
> > 
> > Cheers,
> > JL
> > 
> > 
> > Jean-Louis Billard
> > -----------------------------------------
> > *Digital Golem*
> > BE: +32 (0) 484 263 563
> > [email protected]
> > https://urldefense.proofpoint.com/v2/url?u=http-3A__www.digitalgole
> > m.com_&d=DwIFaQ&c=76Q6Tcqc-
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> > lBeIyA&s=Gq9YaxWiO1d-lilhxIivNgjNRmHGBXG5pCHGZKI47qE&e=>
> > 53 Rue Gustave Huberti
> > 1030 Brussels
> > -----------------------------------------
> > 
> > 
> > 
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> > 
> 
> 
> 
> -- 
> Mirko Jankovic
> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_
> mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-
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> 
> Need to find freelancers fast?
> www.cgfolio.com
> 
> Need some help with rendering an Redshift project?
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