Would love some feedback on rigging in Houdini. Is this "nice" ? I'm giving up a quadriped project to a mayan company because of my lack of knowledge in rig, and because there's almost no Houdini rigger around (France). Hope this will change in the future.
2017-10-26 21:17 GMT+02:00 Anto Matkovic <a...@matkovic.com>: > Actually, 'regular' stuff could complain sometimes, here it happens with > missing shader parameters, not existing in new version. In H 15 I had to > fix the rig I made in H 14, because Blend object worked differently. Also > custom rig controls appeared randomly, I believe they limited number of > displayed custom controllers to 16 or something (this was a last rig I did > in H, can't say what's 'new' in 16..). Usually nothing hard to fix if > you're familiar with H, however it's not good idea to uninstall old version > and just jump into new one. Like anywhere else... > New subsurface shader looks promising, had a bit catastrophic experience > with H 16 subsurface based on indirect rays. > > > ------------------------------ > *From:* Eugene Flormata <eug...@flormata.com> > *To:* Official Softimage Users Mailing List. > https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=I1b3Z0qAVT-24uHR_GMGkgWdxPgbgEosVktwJEJf7JE&s=r7ctiOFlUEc1BZERnRxQaS4QVmasVbKhRCCrW3ie6HM&e= > forum/#!forum/xsi_list <softimage@listproc.autodesk.com> > *Sent:* Wednesday, October 25, 2017 9:14 PM > *Subject:* Re: H16.5 > > when you update houdini, do plugins or stuff break like they do when maya > comes out with a new version? > or is still somewhat working? I guess you dont really need plugins with > houdini since it's so modular and formulaic, so I guess that leaves it to > like renderers? > > On Wed, Oct 25, 2017 at 11:49 AM, Jonathan Moore < > jonathan.moo...@gmail.com> wrote: > > Love that Cryptomatte could only make the end credits! SideFX put more > into a point release than others into their main release. ;) > > On 25 October 2017 at 18:45, Olivier Jeannel <facialdel...@gmail.com> > wrote: > > https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_239828144&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=I1b3Z0qAVT-24uHR_GMGkgWdxPgbgEosVktwJEJf7JE&s=_7-VlTWZQOcVy2HtqI3-RPWZWnQ4sdi0MSdmyBUqt0M&e= > <https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_239828144&d=DwMBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=xtNOPMc7CIvsMRC12GasVDnF3DJgI5AoI-yF_BE8Brs&s=LMP7dObCPNc32YJCv8R-C0fv1DYOh-uAu7iP2TnTfhY&e=> > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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