In any direct interaction I've had with Michael Goldfarb (Lead SideFX TD
for rigging) he's always freely admitted that rigging in Houdini is a very
technical affair. 16.5 is definitely forward motion but the UX is still a
moving target in terms of being artist friendly.

On 26 October 2017 at 20:38, Mirko Jankovic <[email protected]>
wrote:

> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.sidefx.com_forum_topic_51589_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=t4WQMI1ZQvsIPdHbzMHeewvsxRzmQBW2G6jR5F0DQlE&s=GJ0Yml3brq2z-_nHfD70ManW30SRwCx72MR-3fdTgLs&e=
> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.sidefx.com_forum_topic_51589_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=1f5EhqZyGjWWQhETv3T2qPmZmNdPwK9OKrOYN-4yYeI&s=AbAmDtGQS-8d4S_BzsXaAmYX5yyD9k6eOhmoRBEqH48&e=>
>
> check it out it spiraled into a bit lneghty talkabout character  aniamtion
> and rigging in H but.. check i tout
> ᐧ
>
> On Thu, Oct 26, 2017 at 9:24 PM, Olivier Jeannel <[email protected]>
> wrote:
>
>> Would love some feedback on rigging in Houdini. Is this "nice" ?
>> I'm giving up a quadriped project to a mayan company because of my lack
>> of knowledge in rig, and because there's almost no Houdini rigger around
>> (France).
>> Hope this will change in the future.
>>
>> 2017-10-26 21:17 GMT+02:00 Anto Matkovic <[email protected]>:
>>
>>> Actually, 'regular' stuff could complain sometimes, here it happens with
>>> missing shader parameters, not existing in new version. In H 15 I had to
>>> fix the rig I made in H 14, because Blend object worked differently. Also
>>> custom rig controls appeared randomly, I believe they limited number of
>>> displayed custom controllers to 16 or something (this was a last rig I did
>>> in H, can't say what's 'new' in 16..). Usually nothing hard to fix if
>>> you're familiar with H, however it's not good idea to uninstall old version
>>> and just jump into new one. Like anywhere else...
>>> New subsurface shader looks promising, had a bit catastrophic experience
>>> with H 16 subsurface based on indirect rays.
>>>
>>>
>>> ------------------------------
>>> *From:* Eugene Flormata <[email protected]>
>>> *To:* Official Softimage Users Mailing List.
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=t4WQMI1ZQvsIPdHbzMHeewvsxRzmQBW2G6jR5F0DQlE&s=ofRmV7HAt3Dry8aMQ04PDpdAy6pkzfjS59brJvk0lKI&e=
>>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=I1b3Z0qAVT-24uHR_GMGkgWdxPgbgEosVktwJEJf7JE&s=jpZ2htC0A3tQVIczQD4cmgXMOKELOGEQ2NhVOherxLg&e=>
>>> <[email protected]>
>>> *Sent:* Wednesday, October 25, 2017 9:14 PM
>>> *Subject:* Re: H16.5
>>>
>>> when you update houdini, do plugins or stuff break like they do when
>>> maya comes out with a new version?
>>> or is still somewhat working? I guess you dont really need plugins with
>>> houdini since it's so modular and formulaic, so I guess that leaves it to
>>> like renderers?
>>>
>>> On Wed, Oct 25, 2017 at 11:49 AM, Jonathan Moore <
>>> [email protected]> wrote:
>>>
>>> Love that Cryptomatte could only make the end credits! SideFX put more
>>> into a point release than others into their main release. ;)
>>>
>>> On 25 October 2017 at 18:45, Olivier Jeannel <[email protected]>
>>> wrote:
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_239828144&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=t4WQMI1ZQvsIPdHbzMHeewvsxRzmQBW2G6jR5F0DQlE&s=zqurz3Yg9_qrgyCFYqK4kUv7rf6CB1UPQtu_8_oksxo&e=
>>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_239828144&d=DwMBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=xtNOPMc7CIvsMRC12GasVDnF3DJgI5AoI-yF_BE8Brs&s=LMP7dObCPNc32YJCv8R-C0fv1DYOh-uAu7iP2TnTfhY&e=>
>>>
>>>
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>>
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>
> --
> Mirko Jankovic
> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=t4WQMI1ZQvsIPdHbzMHeewvsxRzmQBW2G6jR5F0DQlE&s=H8LPiWWa-ETaFsDyKJAYEBBqxlcwoiXFfXttBkDi91g&e=
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>
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> Need some help with rendering an Redshift project?
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