Also, have a look at the Bonus Tools. There are some additional extra's
in there regarding extrusions.
Rob
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On 1-11-2017 20:38, Eugene Flormata wrote:
https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DJ9GRsus-5FuFY&d=DwICaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=Q-FPXMTXMDcOyXlsJge_9dySC4PI6jU6zI3gDjp4DOg&s=1CEmkyto76pSh12raogxeYu0M35czbRpZlgqfMSXdCc&e=
<https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DJ9GRsus-5FuFY&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=EK9a-3QtTnzzFjTg4D8BmmafxNbWwQQyHvj9QZfqN-M&s=IWRWrugJV_uuUOj6rFtDRjxemFrTgIlOYJ0gRLosfko&e=>
like this?
On Wed, Nov 1, 2017 at 3:10 AM, Morten Bartholdy <[email protected]
<mailto:[email protected]>> wrote:
Since this is a place where the few remaining sane people in the
world reside, I would like to hear if anyone knows of a
comprehensible tutorial on the mess Maya calls Extrude?
I have the (almost) simplest scenario which would take all of 10
seconds to do in XSI, but our Maya artists can only do it after 10
minutes of fiddling, and I seem unable to replicate it (the first
one gave up(!))
even though I wrote the procedure(!) down.
I have a profile curve and a path curve. I want to extrude the
profile curve on the path curve, so the resulting geometry is
positioned with the path curve down the center spine.
This seems like an unsurmountable task in Maya but I just saw it
done. What seems to be the case is you (really) have to oblige the
Maya way of doing things and yet, following my quickly scribbled
notes, this still fails. Either the resulting geometry is not
positioned at the path or the cross sections on the geometry is
scewed, or both....
I could do it in XSI and be done i 2 minutes, but really want to
learn to use Maya for big and small things alike, and thinking
many of you have come across this scenario and found out the do's
and dont's I was hoping some of you could offer advice or point me
to a comprehensible tutorial on the subject. The Maya
documentation is as usual almost of no use, and the tutorials I
have found don't really seem to cover this scenario - they are
usually quite spcific on one particular workflow which does not apply.
Please, and thanks!
Morten
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