that video is unavailable now

On Wed, Nov 1, 2017 at 3:38 PM, Eugene Flormata <[email protected]> wrote:

> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DJ9GRsus-5FuFY&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=_GFZJBdGO7jTnLcSwRH1euJMwyZ0252MeXteiFMCxD8&s=Yng_T9q8R-vk-nFd2D_1IjgWQ5vkdx5mdDYyqayb7Tg&e=
> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DJ9GRsus-5FuFY&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=EK9a-3QtTnzzFjTg4D8BmmafxNbWwQQyHvj9QZfqN-M&s=IWRWrugJV_uuUOj6rFtDRjxemFrTgIlOYJ0gRLosfko&e=>
> like this?
>
> On Wed, Nov 1, 2017 at 3:10 AM, Morten Bartholdy <[email protected]>
> wrote:
>
>> Since this is a place where the few remaining sane people in the world
>> reside, I would like to hear if anyone knows of a comprehensible tutorial
>> on the mess Maya calls Extrude?
>>
>> I have the (almost) simplest scenario which would take all of 10 seconds
>> to do in XSI, but our Maya artists can only do it after 10 minutes of
>> fiddling, and I seem unable to replicate it (the first one gave up(!))
>> even though I wrote the procedure(!) down.
>>
>> I have a profile curve and a path curve. I want to extrude the profile
>> curve on the path curve, so the resulting geometry is positioned with the
>> path curve down the center spine.
>>
>> This seems like an unsurmountable task in Maya but I just saw it done.
>> What seems to be the case is you (really) have to oblige the Maya way of
>> doing things and yet, following my quickly scribbled notes, this still
>> fails. Either the resulting geometry is not positioned at the path or the
>> cross sections on the geometry is scewed, or both....
>>
>> I could do it in XSI and be done i 2 minutes, but really want to learn to
>> use Maya for big and small things alike, and thinking many of you have come
>> across this scenario and found out the do's and dont's I was hoping some of
>> you could offer advice or point me to a comprehensible tutorial on the
>> subject. The Maya documentation is as usual almost of no use, and the
>> tutorials I have found don't really seem to cover this scenario - they are
>> usually quite spcific on one particular workflow which does not apply.
>>
>> Please, and thanks!
>>
>> Morten
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>
>
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