Hi all, I've been experimenting quite a bit using the HTC Vive lately, and Noitom was kind enough to sent me a pair of Hi5 VR Gloves.
I recently got 8 Vive Trackers and I tested everything using IKinema Orion for realtime motion capture inside the Unreal Engine 4, combined with the VR gloves, in order to get full body motion capture ( fingers included ) and I'm quite surprised by the results. Full Body Mocap with IKinema Orion and Noitom Hi5 VR Gloves <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DHjdpJD4MLDc&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qd9AFh1uervnsSEKULKsfSrQKdFFpZlQ_7JDQHcvAj8&s=orwm6HiHlge-w0eIY_-cZAz2mxdel1d95j2Bz7Epc38&e=> I've also done a bit of RnD using CAD models into UE4 and integrating gestures for the VR gloves, creating simulations and job training in VR. RnD Job Training and Welding Simulation <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3Doo1tK2JoymQ&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qd9AFh1uervnsSEKULKsfSrQKdFFpZlQ_7JDQHcvAj8&s=4jswJ-mu38li93bSOdQ_getoD2WI7Ab5uIlXeNqzMzU&e=> If you have any questions or comment you're welcome :) Cheers Nicolas
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