Hi! I'm still here… Doing mainly pipeline and supervising but still uses Softimage with Arnold as main DCC when I need to dig in with my own hands. Still haven't decided what to learn after Softimage but I'm most excited about Unreal and Houdini.
/Jens On Mon, May 14, 2018 at 10:12 AM, Juan Brockhaus <[email protected]> wrote: > hi, > > also still lurking around ;-) > but hardly used Softimage in the last two years now... missing ICE and the > general workflow a lot though... > > Maya... > Houdini really only once on a bigger show. but trying to get my hands on > it whenever I can... > > cheers, > > Juan > > > > On Mon, May 14, 2018 at 9:20 AM, Graham D. Clark < > [email protected]> wrote: > >> Glad you mentionend Touch Ed. I stopped using Touch for a decade or so >> and now I use it for as much as possible before committing to Houdini Maya >> or Nuke. >> It’s GLSL support is outstanding. I use Touch osc to present in no way >> that PowerPointers could dream of. Greg and his team created such a >> wonderful tool. It’s what Houdini should have become years ago. Real-time, >> and as mentioned on this list circa 2002, a visible heterogeneous scene >> graph. That’s my dinosaur talk. >> Cheers Brad, >> Graham >> >> On Sun, May 13, 2018 at 9:49 PM Ed Manning <[email protected]> wrote: >> >>> I still read the list pretty regularly, but have found the S/N ratio >>> degraded compared to a few years ago. >>> >>> I still use Softimage a lot, along with Unreal and Touchdesigner. >>> Real-time is getting to the fun creative exploration place that VFX was in >>> for so many decades (for me at least). >>> >>> Touchdesigner is getting more and more capable, and is very ICE-like in >>> a lot of ways (which is not really surprising given its roots in Houdini). >>> It's really becoming my tool of first resort for a lot of things. And many >>> important parts have already been moved onto the GPU, so performance for >>> certain things is insane. Particle counts in the millions in real-time or >>> near-real-time, for example. >>> >>> Dinosaurs are still around in IRL, anyway -- we call them "birds" now. >>> >>> :-) >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Jens Lindgren ------------------------------------ VFX Supervisor & Lead TD Magoo 3D Studios <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.magoo3dstudios.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=jNgWwrA8hqpiNkL0A9Ugm-A7Uv7UnOZouasXE05eQq4&s=I7Ia4OeEtpyNR0dixWlgYCm_dzJFOAZDF-zSFYxoduM&e=>
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