And why not looking option for other way around, modeling and aall up to
lighting.shading rendering can be done in SI, then transfer them to Houdini.
Modeling, character animation, all that where Softiamge is still rather strong.
Then move to Houdini for lookdev, shading lightning and rendering.
Fianally as Houdini start to push in aniamtion area later on, you can see to
switch slowly, if you wont, segment by segment.
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