can you provide an example blend?

On Sat, Jul 23, 2005 at 11:41:20PM +0200, Mathieu Boulier wrote:
> Hello,
> 
> When I use "blender2cal3d_2.py" I have noticed some problems with some 
> models that have holes or complex shapes imported from other modelers. I 
> have noticed too that  when some blender tools are used, like "make 
> edge/face" or when filling a hole, I can't export anymore.
> I have messages such :
> 
> "Traceback (most recent call last):
>  File "<string>", line 1650, in bevent
>  File "<string>", line 1230, in export
> IndexError: list index out of range"
> 
> I can't find a way to "clean" my shapes in such case, and I need to 
> rebuild the objects. 
> Do you know a function in blender  or a tool to transform those 
> polygonal objects,  in order to be usable in cal3D and soya  ?
> 
> I have red that the "balazar" demo model was available in blender file 
> format . But it seems to be only available  in the cvs oomadness 
> project, who appears to be offline now.  Could someone indicate me where 
> I can obtain this model, or send me this model?  I have built a simple 
> character that works with soya in place of "Balazar", but I need to know 
> more about what's possible and what's not, in term of modeling and 
> rigging, and this model could be helpfull.
> 
> I have built a little world with the soya demos available. I find soya  
> very promising and  more simpler to use than java3d or other  more or 
> less immature API.
> 
> 
> 
> 
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> 
> 

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