mherger wrote: 
> > The Windows server itself sometimes has a browser running which could
> be
> > using the web ui, so if that was the issue then it could wake up and
> > then keep itself awake.  But can the web ui keep the server awake? 
> I'm
> 
> Yes. See the links I provided. A web UI polling for player state would 
> probably happen to keep it "active".

I haven't tested that that is the case. But if it is, it seems to me to
qualify as a bug.  The PreventSystemStandby plugin docs strongly suggest
that it is intended to stop standby when players are playing, not if
they are all off.  Perhaps the code could be changed so that the time is
only updated if the player is actually active or changed in some way by
the request.  A simple poll shouldn't imply "active" in my opinion.


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