mherger wrote: 
> A web UI polling for player state would 
> probably happen to keep it "active".

OK, looks like that might be what's happening.  I put the logging back
into the PreventSystemStandby plugin and shut down the web ui. 
lastActivityTime not increasing.  Opened up the web ui (classic) and the
first of my two players is now having its lastActivityTime updated quite
regularly - more than once a minute.  This is the player being displayed
in the web ui.  Switch the web ui to the other player and that one gets
updated.

So, pretty clear, the web ui updates the lastActivityTime on the
displayed player and thereby prevents sleep.

Any chance of getting that changed?  It doesn't seem to be correct
behaviour to me.


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