sir,
Its difficult for me to judge my skills, i have done some nice projects,
but 'nice' is again dependent , would you like to have a look at my opengl
work, and access whether i would be able to do this or not(only if you find
it appropriate)?
Regards
On 20 March 2012 04:08, Reaves, Timothy <[email protected]>wrote:
> If you feel you can take on the comet rendering, please do. The second
> one you mention is fine as well. It comes down to your abilities with
> OpenGL, and then the modeling of either phenomena.
>
>
> On Mon, Mar 19, 2012 at 6:35 PM, Srijan Tiwari <[email protected]>wrote:
>
>> comet rendering appears too difficult then, thanks for the advice
>> what about "satellite and ring shadows on parent planets"?
>>
>> Regards
>>
>> On 20 March 2012 03:56, Barry Gerdes <[email protected]> wrote:
>>
>>> The subject of comet rendering is another wishlist item that has been
>>> brought up many times in the past and usually consigned to the "too Hard"
>>> basket
>>> Providing a meaning full 3D display would be an immense task due to the
>>> nature of comets and their changing form as they approach the Sun.
>>> However a 2D texture simulation could probably be implimented that could
>>> have an intensity graded tail that can show depending on visible brightness
>>> and oriented depending on its location relative to the sun along with its
>>> relative size.
>>>
>>>
>>> Barry Gerdes
>>> Beaumont Hills Observatory
>>> S 33' 41' 44" E 150' 56' 32"
>>>
>>>
>>> ------------------------------
>>> Date: Tue, 20 Mar 2012 03:37:50 +0530
>>> From: [email protected]
>>> To: [email protected]
>>> Subject: [Stellarium-pubdevel] GSoc Project "Realistic comet rendering"
>>>
>>>
>>> dear sir or madam,
>>> I am a student of IIIT Hyderabad , India. Due to my inclination towards
>>> opengl and computer graphics i was really interested in projects
>>> offered by Stellarium, especially "Realistic comet renderin".
>>> I have worked out many projects in opengl including 2-D and 3-D games
>>> with lighting and shading effects, and have also done Computer graphics
>>> course thus very well understand the pipeline and the mathematics
>>> involved in graphics.
>>> Please provide me some guidelines how should i work towards this project.
>>> What are your expectations from the project?
>>> Are you expecting some specific bugs to be solved? Or anything
>>> significant related to the project.
>>> Can i have some source code for reference ?
>>>
>>> Regards
>>> Srijan
>>>
>>>
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