sir,
If its in your domain, can you please help me out with the source code,
where are the objects created, so that
i can start thinking in terms of algos i need to implement.
As this is my first contribution to any open source i am finding it a bit
difficult to
handle the source code.
Regards
On 22 March 2012 19:21, Srijan Tiwari <srijantiwa...@gmail.com> wrote:
> sure sir,
> Will surely look at the source code, and thanks for looking at my code.
> Shadow thing, i know some basic algos i studied in computer graphics.
> Please make some comments after seeing my latest openGL work.
> Btw i am using Ubuntu so , shouldnt be a problem getting the source, will
> do it asap.
>
> Regards
>
> On 22 March 2012 18:47, Reaves, Timothy <trea...@silverfieldstech.com>wrote:
>
>> If you are more interested in the shadows, please look into that. We
>> have the object's positions, and the viewers location, so shadow
>> calculation can proceed from there.
>>
>>
>>
>> On Thu, Mar 22, 2012 at 9:14 AM, Srijan Tiwari
>> <srijantiwa...@gmail.com>wrote:
>>
>>> sir,
>>> As mr Reaves, informed me that comets project is a bit difficult to
>>> handle i thought of implementing the other one,
>>> I hope Mr Reaves got my work he asked for, if possible you plz check out
>>> the tar file link in one of the previous mails, which might
>>> help me decide the project.
>>> Anyways, Opengl and geometry as a whole is very interesting to me, but
>>> am more interested in shadow on parent planets one.
>>>
>>>
>>> Regards
>>>
>>>
>>>
>>>
>>>
>>> On 22 March 2012 16:11, Alexander Wolf <alex.v.w...@gmail.com> wrote:
>>>
>>>> Hello Srijan!
>>>>
>>>> 2012/3/22 Srijan Tiwari <srijantiwa...@gmail.com>:
>>>> > sir,
>>>> > I hope you got my Opengl Work you asked for.
>>>>
>>>> I'm not Timothy but I can answer on some questions.
>>>>
>>>> > Please help me how should i move forward with the project, I have
>>>> studied
>>>> > some basic algos of implementing
>>>> > shadows in computer graphics.
>>>>
>>>> > May i have source code of the previous works.
>>>>
>>>> Source code of Stellarium you can get from bazaar repository on
>>>> launchpad.net - please begin from here URL:
>>>> https://launchpad.net/stellarium If you don't have a launchpad ID then
>>>> you need register. Do you have work environment for Stellarium?
>>>>
>>>> > Besides, what are you expecting from the project.
>>>> Sorry, but I'm some confusing - we are talk about realistic comet
>>>> rendering or satellite and ring shadows on parent planets right now?
>>>>
>>>> Also I'm sorry that I didn't answered on IRC - I was slept.
>>>> --
>>>> With best regards, Alexander
>>>>
>>>>
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>>>
>>>
>>>
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