Hi,

I attach another set of input files which cause deadlocks, even after I set
roundabouts.guess in netedit. I also tried to rebuild the network using
recommended NETCONVERT options, and the issue still happened.

Will you please take a look? This is becoming a real blocker in our
project, as we don't have a solution for predicting and working around
these deadlocks :(

Thanks.

On Tue, Jan 31, 2017 at 9:41 AM, Jakob Erdmann <[email protected]>
wrote:

> In the previous example I noticed that your vehicle does lots of little
> turnaround loops (driving over the same edge multiple times). I suspect
> that this is part of the reason for the deadlocks you see.
> However, it's not obvious why the vehicles in your screenshot would be
> stopped. Please send me the input files again ^^
>
> regards,
> Jakob
>
> 2017-01-30 22:19 GMT+01:00 Green Mind <[email protected]>:
>
>> Jakob,
>>
>> I tried your suggestion and rebuilt the network with all the recommended
>> NETCONVERT options
>> <http://sumo.dlr.de/wiki/Networks/Import/OpenStreetMap#Recommended_NETCONVERT_Options>.
>> While there might be a slight improvement, I still get often "deadlocks"
>> (see pictures below - all the 6 vehicles in the pictures are stuck and
>> don't move, although they have a long route to follow). Any ideas?
>>
>> [image: Inline image 2]
>>
>> [image: Inline image 1]
>>
>> On Mon, Jan 30, 2017 at 10:55 PM, Green Mind <[email protected]>
>> wrote:
>>
>>> Thanks Jakob.
>>>
>>> Is there a way to workaround this issue without rebuilding the network?
>>> I couldn't find how do it with netedit.
>>>
>>> On Mon, Jan 30, 2017 at 1:37 PM, Jakob Erdmann <
>>> [email protected]> wrote:
>>>
>>>> Hello,
>>>> thank you for pointing out this bug. It is now being tracked here:
>>>> http://sumo.dlr.de/trac.wsgi/ticket/2834
>>>> As a simple workaround, rebuild your network using the option
>>>> --roundabouts.guess (can also be set in Netedit).
>>>>
>>>> regards,
>>>> Jakob
>>>>
>>>> 2017-01-30 10:37 GMT+01:00 Green Mind <[email protected]>:
>>>>
>>>>> Hi all,
>>>>>
>>>>> I have a scenario with a simple map imported from OSM, where a vehicle
>>>>> gets
>>>>> stuck inside an intersection while trying to turn right. The route is
>>>>> generated randomly using a script. I use Sumo version 0.28.0
>>>>>
>>>>> This obviously screws up my entire simulation, because all the
>>>>> vehicles who
>>>>> arrive behind it are also unable to turn anywhere (they're waiting for
>>>>> the
>>>>> stuck vehicle in front of them to turn).
>>>>>
>>>>> I attach a screenshot, as well as the simulation files. Would be glad
>>>>> for
>>>>> any clues on how to solve this.
>>>>>
>>>>> TIA!
>>>>>
>>>>>
>>>>> ​
>>>>>
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>>>>>
>>>>
>>>
>>
>
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