Sorry, I know see that this issue is marked as fixed for version 0.29.0.
I will check the new version out first and update you with the results.
On Tue, Feb 21, 2017 at 6:57 PM, Green Mind <[email protected]> wrote:
> Hi,
>
> I attach another set of input files which cause deadlocks, even after I
> set roundabouts.guess in netedit. I also tried to rebuild the network using
> recommended NETCONVERT options, and the issue still happened.
>
> Will you please take a look? This is becoming a real blocker in our
> project, as we don't have a solution for predicting and working around
> these deadlocks :(
>
> Thanks.
>
> On Tue, Jan 31, 2017 at 9:41 AM, Jakob Erdmann <[email protected]
> > wrote:
>
>> In the previous example I noticed that your vehicle does lots of little
>> turnaround loops (driving over the same edge multiple times). I suspect
>> that this is part of the reason for the deadlocks you see.
>> However, it's not obvious why the vehicles in your screenshot would be
>> stopped. Please send me the input files again ^^
>>
>> regards,
>> Jakob
>>
>> 2017-01-30 22:19 GMT+01:00 Green Mind <[email protected]>:
>>
>>> Jakob,
>>>
>>> I tried your suggestion and rebuilt the network with all the recommended
>>> NETCONVERT options
>>> <http://sumo.dlr.de/wiki/Networks/Import/OpenStreetMap#Recommended_NETCONVERT_Options>.
>>> While there might be a slight improvement, I still get often "deadlocks"
>>> (see pictures below - all the 6 vehicles in the pictures are stuck and
>>> don't move, although they have a long route to follow). Any ideas?
>>>
>>> [image: Inline image 2]
>>>
>>> [image: Inline image 1]
>>>
>>> On Mon, Jan 30, 2017 at 10:55 PM, Green Mind <[email protected]>
>>> wrote:
>>>
>>>> Thanks Jakob.
>>>>
>>>> Is there a way to workaround this issue without rebuilding the network?
>>>> I couldn't find how do it with netedit.
>>>>
>>>> On Mon, Jan 30, 2017 at 1:37 PM, Jakob Erdmann <
>>>> [email protected]> wrote:
>>>>
>>>>> Hello,
>>>>> thank you for pointing out this bug. It is now being tracked here:
>>>>> http://sumo.dlr.de/trac.wsgi/ticket/2834
>>>>> As a simple workaround, rebuild your network using the option
>>>>> --roundabouts.guess (can also be set in Netedit).
>>>>>
>>>>> regards,
>>>>> Jakob
>>>>>
>>>>> 2017-01-30 10:37 GMT+01:00 Green Mind <[email protected]>:
>>>>>
>>>>>> Hi all,
>>>>>>
>>>>>> I have a scenario with a simple map imported from OSM, where a
>>>>>> vehicle gets
>>>>>> stuck inside an intersection while trying to turn right. The route is
>>>>>> generated randomly using a script. I use Sumo version 0.28.0
>>>>>>
>>>>>> This obviously screws up my entire simulation, because all the
>>>>>> vehicles who
>>>>>> arrive behind it are also unable to turn anywhere (they're waiting
>>>>>> for the
>>>>>> stuck vehicle in front of them to turn).
>>>>>>
>>>>>> I attach a screenshot, as well as the simulation files. Would be glad
>>>>>> for
>>>>>> any clues on how to solve this.
>>>>>>
>>>>>> TIA!
>>>>>>
>>>>>>
>>>>>>
>>>>>>
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>>>>>>
>>>>>
>>>>
>>>
>>
>
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