I think this is the last of my three questions on the Vector Effects. I see we have affine transformations -- veAffine -- what does that give us that <g transform=matrix> doesn't? since as I recall, translate=matrix has the affine operators of scale, skew, rotate, and translate. I was rather hoping for distortions outside the affine class, without having to resort to feTurbulence which, though serendipitous, is a bit unruly at times.
thanks in advance, David [Non-text portions of this message have been removed] ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

