Infocom's "Trinity" is... *sort-of* post-apocalyptic... How can I say this
without giving away the spectacular ending...?  But not really, I guess, in
the truest sense of the term.

----- Original Message -----
From: Hugh Falk <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, July 23, 2001 12:07 PM
Subject: RE: [SWCollect] Ludicrous prices


> Let's not forget some of the best car-oriented RPGs:
>
> Autoduel
> Roadwar 2000
> Roadwar Europa
>
>
> They are all genre benders (Autoduel has some Arcade elements, the
Roadwars
> have strategy elements), but they are definitely classic futuristic RPGs.
I
> don't know if they fit into the particular category as you see it.
>
> Hugh
>
> -----Original Message-----
> From: Pedro Quaresma [mailto:[EMAIL PROTECTED]]
> Sent: Monday, July 23, 2001 11:35 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] Ludicrous prices
>
>
>
> Jim Leonard wrote:
> >Pedro Quaresma wrote:
> >
> > Wasteland and Fountain of Dreams, IIRC, were for many years the only two
> > post-nuke RPGs in the market
>
> >I would LOVE to know of more; I created the Post-Apocolyptic genre on
> MobyGames
> >specifically for games like this.  For example, wasn't Twilight 2000
> sort-of a
> >PA RPG?  (can't remember the game well).
>
> I'm not sure, but you may be right. It wasn't quite sci-fi, in the least.
>
> >I have a Mindscape managerial strategy game from 1988 (can't remember the
> >title) that was a PA game as well... who can remember more of historical
> and/or
> >gameplay significance?
>
> I can try to help you with the RPGs at least...
>
> I've never played much of 2400AD, but I think it's sci-fi, not
post-nuke...
> Hired Guns, maybe?
>
> I'm 99% sure that Superhero League of Hoboken is a mix of post-nuke with
> super-heroes....
>
> And you have Fallout 1 and Fallout 2, that's for sure.
>
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "All your base are belong to us"
>
>
>
>
> http://www.salvador-caetano.pt
> http://www.globalshop.pt
>
>
>
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