CcomputerGameCollector wrote:
> 
> I think what computer software packaging has become is disguisting.  Tiny
> boxes, and NEVER shrinkwrapped.  It's sad, esp. in a time where some of the
> coolest boxes could probably be created.  Was there an offical "cut off"
> time where the packaging of games changed so much?  I mean, I've always
> visited the computer stores over the years, and noticed the slow change, but
> I just suddenly realized that a computer game shelf doesn't look anything
> like it used to..

The "cutoff" was about 6 months ago; I haven't seen anything large since that
time.

I really, really hated the small box decision -- more than you know.  But if
you want to look at it in a positive light, most small boxes are completely
useless for manuals, so it prompts more companies to produce a "Collector's
Edition" with trinkets/feelies, maps, manuals, and unique packaging.  (Whether
or not these intentionally-mass-produced versions are more collectable than
the standard ones is a subject for another debate :-)
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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