On Saturday, October 5, 2002, at 01:10 PM, C.E. Forman wrote:
[Snip]
> That's the worst part of it. They decrease their costs but don't pass
> any
> savings on to us. (Same way movie theaters piss me off by showing 10
> commercials before a flick while ticket prices remain constant.)
I imagine their development costs have sky-rocketed to the point that
they are just breaking even or making a small increase in profit.
An example: One of the reasons Origin was sold to EA is that the
price to create an Ultima shot up tremendously, but the total sales of
each Ultima had remained flat since Ultima III. In the decade since
that happened the situation has gotten far worse. The then
unimaginable $14 million costs of Wing Commander III look fairly
reasonable these days.
--
Edward Franks
<[EMAIL PROTECTED]>
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