Jim Leonard schrieb:
>
> > It seems to me, the farther we move into the present, the harder it is
> > to classify a game. Some genres have blurred beyond recognition.
> 
> Trust me, I can classify them.  :)  Genres haven't blurred; people's minds
> have.  Go ahead -- hit me with something difficult.

Hm, how about Deus Ex, Thief and System Shock 2? They incorporate
adventure style puzzles, but also have character development like CRPGs
and yet use elements from and look like FPS on a first glance.

I admit, three nasty choices, but these are the ones I was always unsure
where to put. 

Marco

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