Marco Thorek wrote:
> 
> Jim Leonard schrieb:
> >
> > > It seems to me, the farther we move into the present, the harder it is
> > > to classify a game. Some genres have blurred beyond recognition.
> >
> > Trust me, I can classify them.  :)  Genres haven't blurred; people's minds
> > have.  Go ahead -- hit me with something difficult.
> 
> Hm, how about Deus Ex, Thief and System Shock 2? They incorporate
> adventure style puzzles, but also have character development like CRPGs
> and yet use elements from and look like FPS on a first glance.

All of these are from Looking Glass and Warren Spector, LOL :-)  They have
adventure-style puzzles, but that does not necessarily make them adventure
games.  Given the nature of flow through them, though, I would entertain
arguments that they are, but please see my previous post outlining what
defines an Adventure game before starting.

Otherwise, they're Action, subgenres 1st-person, shooting, puzzle-solving.
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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