Marco Thorek wrote: > > But I don't agree with Jim on making RPGs a subgenre. There are two > strong indications for having a RPG at hand: character development and a > party.
The party aspect is indeed a strong element of RPGs. I neglected to say this in our RPG genre description, so I'll add it now. I won't limit RPGs to party-based games, but it should indeed be noted that *most* RPGs are party-based. See, discussion does bring about change :-) But since all RPGs are adventures, it remains a subgenre in our system. > Moby categorizes Bard's Tale as "Adventure, 1st-Person Perspective, > Medieval Fantasy, Role-Playing (RPG)," and Ultima IV as "Adventure, > Top-Down, Medieval Fantasy, Role-Playing (RPG)" but IMHO both are just > RPGs. But both are also adventures with a medieval fantasy theme, so I don't see your point...? > Maybe steering a party should be a subgenre and 1st person perspective > should be dropped as one. Many games from very different genres nowadays > are first person perspective, so this does not serve for much of a > distinction. So what is relevant today (as opposed to two decades ago) should influence our system? We created the system to categorize all games from all time periods. Also, "1st-person perspective" definitely serves as a distinction -- take Wizardry (1st) verses Fallout (3rd). Some people prefer 1st to feel more immersed in their surroundings. I think your scope isn't big enough. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[email protected]/
