Or make Highway=trunk a little brighter green, so it stands out against the 
wood even more.


On Sep 25, 2014, at 8:59 AM, johnw <[email protected]> wrote:

> If we are going to use landcover=forest/wood/ to unify the meaning of "trees 
> on the ground",  then the current implementation of forest - the bright green 
> with tree markers - should probably use the same color of "wood" green, as 
> they are all just a large amount of trees.  The forest still uses the the 
> tree icon overlay, to show usage, just like Nature Reserve has the NR 
> overlay, or Zoo with the Z overlay. 
> 
> If we're gonna seperate conditions on the ground from usage, then it seems 
> that having a single color that means "trees" is a good idea. 
> 
> That would also free up a more visible green for another use on the map, 
> maybe something distinctly manmade, like crop=rice, crop=corn, 
> crop=vegetable, etc. (and leave the brown for wheat). Just an idea.
> 
> 
> There are large sections of cleared and replanted cedars here in Japan, and 
> it is actively logged - so it has a different land use - but it is al just 
> hills covered with trees. The only time most people notice or care about the 
> difference is in winter, when the cedars stay dark green and the native mixed 
> maple forest loses it's leaves - the mountains become grey and black striped. 
> 
> Javbw
> 
> On Sep 25, 2014, at 4:18 AM, Andrew Guertin <[email protected]> wrote:
> 
>> On 09/24/2014 01:10 PM, Martin Koppenhoefer wrote:
>>> 2014-09-24 18:22 GMT+02:00 John Sturdy <[email protected]>:
>>> 
>>>> On Thu, Aug 21, 2014 at 9:29 PM, Andrew Guertin
>>>> <[email protected]> wrote:
>>>> 
>>>>> landcover=forest anywhere there's trees on the ground
>>>> 
>>> there is already a proposal in the wiki and the key is in use:
>>> http://taginfo.openstreetmap.org/keys/landcover#values
>>> 
>>> please not ~10k trees vs. 11 forest (i.e. factor 1000)
>> 
>> Sure, landcover=trees does seem better.
>> 
>> I wrote that out because it had been bouncing around in my head for a while, 
>> but I hadn't put much research into it. I'm not surprised people have 
>> pointed out problems with it (though I still think it's a good starting 
>> point and an improved version would be a good way to fix our problems).
>> 
>> --Andrew
>> 
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> 
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