On Thursday 07 December 2006 02:30, Jure Repinc wrote:
> Lee Begg pravi:
> > For safe keeping, you could flick me a tarball by email...
>
> Will do right away.

Thanks.

<snip>

> > If you noticed the kdegames meeting last week (which I was going to
> > attend but slept in instead) that they can import games from other repos
> > into kdegames. So we are not too constrained.  There is a very good tool
> > called "tailor" which can be used to convert between repos without losing
> > the history. I used it to convert TP from cvs to Darcs. (And darcs to svn
> > for media).
>
> Nope, I didn't know about this meeting. Or maybe I did read about it and
> wasn't paying too much attention and completely forgot about it. I'll
> try to find more about it.

http://wiki.kde.org/tiki-index.php?page=KDE+Games+IRC+meeting

> I've already heard about this Tailor when I was adding Thousand Parsec
> project to Ohloh:
> http://www.ohloh.net/projects/3679
>
> I tried to add source repositories but they only support SVN and CVS. So
> if there is a SVN repository for TP somewhere (I guess read-only would
> be enough) it would be great to know so that I can add it.

There is supposed to be a anon cvs repo for all the software, but they are not 
currently up to date. I will have another go soon.

> > Yeah, good things. One thing is that they might not take too kindly to
> > yet another dependency. I can see Parsek becoming a rather large app as
> > well.
>
> Yeah you are right about yet another dependency. Maybe I should also ask
> on KDE Games developers mailing list what do they think about all this.

Would be a good idea.

> > As mithro mentioned, if it is in kde svn they there needs to be a
> > strong "connection" back to tp. But really it doesn't matter where it is.
> > Tricky....
>
> Absolutely. When Parsek gets a homepage there will be a very visible
> link to TP, and I also plan to make this clear also in About window in
> Parsek. Maybe it should even have it's own additional About Thousand
> Parsec project window. Parsek after all is based on TP project framework
> as it is on KDE/Qt framework.

Hehehe.

Help Menu:
...
About Parsek
About Thousand Parsec
About KDE

:-)


> > Of cause this also goes beyond just where the code is. Will you release
> > under TP or KDE (or both)? Bug(zilla| tracker)? etc.
>
> Yup, even without programming it is a lot of decisions to make when you
> start a new project. A lot of fun and you learn a lot along the way.
>
> > Up to you.
>
> Yes. I'm just trying to gather as many opinions as possible before
> making my decision. I will also ask on KDE Games developers mailing list
> and after I hear their opinions I will try to think about all of this
> and decide where to put the code. In a day or so I should have the
> decision.

Cool.

> Have a nice day
> Jure Repinc

Later
Lee Begg

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