> Software and games have active measures to prevent their use but hackers
can do their job.
This is a completely different issue, and you're stubbornly insisting that an
impossible job must somehow be possible. It's not. Cryptographically,
mathematically, anyone other than Apple ever developing software that runs on
an iThing before all iThings and people in existence today are long dead and
decomposed is impossible. Attempting it is a complete waste of time.
> And secondly, we achieved to revert the Windows 'Secure booot' policy. We
should try the same with Apple.
This is incorrect. Microsoft went ahead with requiring devices running
Windows RT to be locked down in this way. It was only the version of Windows
for x86 that did not end up requiring this, and I don't think making that a
requirement for the x86 version of Windows was ever Microsoft's intention. In
any case, sure, we should try to put pressure on companies not to do this.
But that isn't going to change the fact that current iThings are no good,
will never be any good, and belong in a recycling center where their parts
can be put to good use. We also have to be realistic: Apple is not likely to
stop locking down iThings. They've been doing so from the very beginning, and
Apple fans clearly do not care. We would be better off focusing our attention
somewhere else.