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Hi Jesus,

Yup. Looks like you got it. Yes there are many games to play that do not have a win/lose conclusion. There is win/win, living graciously, helping and always presenting the truth as you know it to be.

As you complete TROM, you may find as I did that after several rotations thru the Postulate Failure Chart that RI both before and after running the legs provides much more change in your mind along with lots of things blowing off than the Chart itself.

Let me give you an example. Run dying and not dying as important then run dying and not dying as not important. Then run living (or Life) and not living as important and then them as not important. After a while you may realize that some of those legs are out of your view, beyond your creativity and some have major games that you have installed that you are currently stuck in that are controlling you. Everyone with a body has all kinds of importances about dying, not dying, living and not living and they are pretty much stuck in concrete with those importances. After that, I have another killer of an importance.

Of course if one is using RI to calm down their mind after a highly charged item at running a Level, then run something very creamy, sweet and chocolaty like the weather.

Paul, keep on TROMming


On Aug 15, 2014, at 3:17 AM, Jesus Garcia wrote:

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Paul, very true!
Using logic alone, one could say that if the game is "to convince" and if every being has the ability of self-determinism, winning is impossible without the permission of the other being to be convinced. This takes me to the subject of cause; If I have the power to decide not be convinced, I am cause; of course I also have the power to be convinced and if I decide so, I am convinced and cause too. "Must" is force and it is secondary to self-determinism, as I understand it. So the power to control comes from the controlled. Then win is not so much win as it is the decision at the other end of loose-be defeated-be convinced.

"Must" is a pretence, the lie that I am a victim and you are the perpetrator; that I am effect and you are cause. To play this particular game one has to postulate being effect. So I am always cause except when I decide to be effect and then decide to not know this decision. So Paul, I am with you: "you just placed them there to have a game". Why would it work getting out of the trap solo? It works because we got into the trap solo, of course. The way I see it at this point is as if we made the decision to be the ball instead of being one the players; or decide that the players around are the ball. I believe there are many other games that do not involve victims, force, must and all this crap. I believe the only freedom is the freedom of choice and and the basic choice is to play or not the game; any game. Conviction and no conviction is a game, and the decision to play it is a self-determined decision; it has nothing to do with the other. You want to get out of that game? be aware, know that you are playing it. On that respect we need to see the two sides of the game and know that as long as we have a problem with it, we are playing both sides, compulsively, obsessively and unconsciously.

Have a nice day

Jesus

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