>> I am very confuse,   if  I need to have a event in the server side to get
>> message sended by clientsocket  I need to use de  .client.ondataavailable
>> or the server   OnDataAvailable event ?

Clients connect to the listening socket of TWSocketServer.
TWSocketServer accepts and duplicates the connection, and creates a
client object (derived from TWSocket).
So Client.OnDataAvailable triggers when data from a client is received.
In order so send something to a client call Client.Send().

Arno Garrels
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