One more point for MarcJ: Make no doubt about it this isn't just a cheesy game with the BSG theme thrown on it (like most of the old Star Wars games of the late 70s and 80s). This is a SOLID game. Knowledge of BSG is NOT required to play it (although it does help you appreciate it all the more).
I misjudged it at first as well, but after reading the manual - I knew I had to have it. On Jan 6, 10:13 am, Sylvus <[email protected]> wrote: > The cautions on BSG: > > Here are my cautions after the 1.5 plays I have had: > > 1) The brig can be dang nasty - although I appreciate its role in the > game being knocked out of the bulk of play can occur if people are > really working against you to keep you in the brig. Since you can > only donate ONE card to the check if the other players are working > against you your only hope is a real good draw from the Destiny deck. > I would compare being in the brig pretty much to being on the Quest > for the Holy Grail in SoC - plan on being there a while and not doing > a whole lot. This CAN be frustrating. > > 2) Although this game has by far the best traitor element I have > found in a game to date it is still difficult to play it right. You > can't be playing TOO far out of line or you will become obvious. This > is exaggerated depending on your character. There really isn't a > whole heck of a lot you can do as a Cylon pilot - after all if you > aren't shooting down the raiders to protect the ship you kind of stand > out like a sore thumb. Being the Cylon President or Admiral is by far > the better place to be. In our game on New Years day after I was > accused I did my best to put the blame back on Bob but he was doing > SIGNIFICANT things to help the cause so either I would have to do the > same or become even more obvious. So far I have not encountered a > traitor game that REALLY allows for the traitor to manipulate without > becoming obvious. This one just does the best so far. > > 3) There can be some down time. Your participation in the off rounds > will still be there (donating cards for checks) but - in the end - > that is still a repetitive participation. The bulk of it will be in > the arguments back and forth over who is the traitor. > > 4) Once you are revealed your turn isn't quite as fun - but to be > honest it still beats SoC. > > There you go - my only cautions about the game so far. > > On Jan 5, 11:07 am, Marc Johnston <[email protected]> wrote: > > > I have sort of dismissed battlestar galactica as a game that used a > > tie in in order to shove out a mediocre game, but after your mini > > session report I think I'll have to take a closer look, and I'd > > definetly like to play sometime. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "utah county boardgamers association" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/ucboardgamers?hl=en -~----------~----~----~----~------~----~------~--~---
