Triode wrote: 
> I've just added intel 32 bit and arm hard float binaries of a new
> version which includes support for crossfade and fade in/out.  I have
> had a couple of requests for this, so hope some people can test and it
> was worth adding.
> 
> At present it uses a linear fade which is the same as squeezeplay, but I
> may look at whether some form of exponential fade would be more
> appropriate - interested in your thoughts.  
> 
> Note that to achieve a full 10 seconds of crossfade will require you to
> increase the output buffer slightly from the default.  Otherwise
> crossfade will be limited to around 9 seconds.  This is because
> crossfading reduces the effective buffer size, so I've reserved 10% of
> the buffer for actually buffering.  Fade in/out will extend to the full
> 10 seconds.
> 
> Feedback appreciated...

I've updated the crossfade test binaries slightly - please post which
one you are using if you are posting test results...  (hopefully this is
of interest to some users!?)


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