Mnyb wrote: 
> T o exclude some stuff , did you ever try with real hardwired setup
> ethernet from server to both players ? no wifi no homeplug type of
> adapters or bridges or anything .

One of the underlying problems with sync is how close the audio clock
frequencies of the two devices are - hardware squeezeboxes and devices
with accurate audio clocks will always be better at this.  If you
disable "maintain synchronization when playing" on the player settings
page does it avoid these resynch events?  In this case the players will
just drift apart.


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