Marty: Thanks! I just downloaded App Wrapper 3 and will be trying it out over the next day or so. Best, Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp <martyknapps...@gmail.com> wrote:
> Ohanaware has just released App Wrapper 3 which I'm using (I'm just code > signing, not using the App Store though) with success. Sam Rowlands is a > great guy and has specifically worked with RunRev to make his product > compatible with Livecode. Version 3 will take of Apple's new version 2 > requirements. > > <http://www.ohanaware.com/> > > Marty Knapp >> Tom, >> I've been developing a large app in LC, while learning LC, and am just now >> at the stage of building a standalone. So, I haven't faced the apple store >> requirements yet. I guess I should spend more time looking at the forums, >> because for now I've concentrated on this list for info, and building the >> app for a January deadline. My plan for now is to finish the app, use >> InstallerMaker to build an installer, and send it to UC Santa Barbara for >> testing in an Earth Disasters course. This replaces an older app I made in >> Director. Then I'm going to add more bells and whistles, and try to get it >> into the Apple store. It would be really great if I could anticipate future >> problems with file structures, etc. ultimately, I will look at iPad >> deployment. >> >> One of the problems I've run into is the application builder changes the >> file structure and images that I have linked to controls lose their links >> when a standalone is built. But in general, It would be really useful if >> there was a place where sample file structures, application builder >> oddities, and apple store complexities were posted. The Livecode tutorials >> are laughably brief and un-informative, and I've googled to no avail. >> >> Any directions or links would be most welcome. >> Best, >> Bill >> >> William Prothero >> http://es.earthednet.org >> >>> On Nov 27, 2014, at 8:45 AM, tbodine <bod...@bodinetraininggames.com> wrote: >>> >>> Hi Bill. >>> >>> Have you run into any problems yet with your Mac standalone getting rejected >>> by Gatekeeper under 10.9.5 or later? >>> >>> Apparently the app bundle structure is under new restrictions with Apple's >>> V2 codesigning rules, "Resources should not be located in directories where >>> the system expects to find signed code". >>> >>> Also, just curious, are you aiming for the Mac App Store with this or are >>> you releasing it as a 3rd party developer? >>> >>> -- Tom Bodine >>> >>> >>> >>> >>> >>> -- >>> View this message in context: >>> http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html >>> Sent from the Revolution - User mailing list archive at Nabble.com. >>> >>> _______________________________________________ >>> use-livecode mailing list >>> use-livecode@lists.runrev.com >>> Please visit this url to subscribe, unsubscribe and manage your >>> subscription preferences: >>> http://lists.runrev.com/mailman/listinfo/use-livecode >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode