Thanks to all of you for replying. I really appreciate your help a lot. Even though I start thinking I�m not smart enough to code a solution on my own at the moment, you gave me many good thoughts to play around with. I guess I need to take some extra lessons in math before I play around with the expert stuff. :-)
I have to put working on my codebase aside for a while, as I need to finish my current project urgently (deadline is next week and there is a lot of work left). Even though I doubt using polygons (or at last the area of them) is usefull for collision detection the way I imagined it, I learned a lot of this discussion. I�m still very interested in computing areas of polygons and their unions, so if someone happens to set up a stack showing some different approaches, I would love to see it. Again, thank you. You are great. :-) Malte _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
