> For those into Character Animation and to keep a recent topic on same going 
> - Blender 2.40 is out with a rewrite of same:

Hi Aidan :

   I guess you missed the short thread last week on Blender's 2.40 release ?
Anyway , the very first tutorial in the Manual is about quickly building a
gingerbread man and then boning , skinning and animating him .

  I'm sure we must have something like this tutorial in RS , no ? I know
some listers have threatened to write a tutorial or 2 on the subject .

  Off topic , but the Blender arena reminds me a lot of the RS community .
So many people contributing selflessly in an effort to progress their
dearly beloved app .

studio 
www.niagara.com/~studio
www.studiodynamics.net


> For those into Character Animation and to keep a recent topic on same going 
> - Blender 2.40 is out with a rewrite of same:
> 
> "Blender has had another long development cycle resulting in a release 
> packed with rewrites, new features and improvements. The major additions 
> this release are the Character Animation rewrite, the added Fluid Dynamics 
> system, improved editing and rendering of Particle Based Hair, and the 
> Modifier Stack."
> 
> http://blender.org/cms/Blender_2_40.598.0.html
> 
> Have a look.
> 
> Just spying on other 3D Camps for Character animation stuff,
> 
> Cheers
> Aidan
> 
> 
> 
> 
> -- 
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