Title: Message
 >  Might see what scope materials think they are up to on the things, maybe I can "wall-paper" them all ... desparate. 
 
Hi Neil,
 
There's something wrong with the object space of your cilinder. Change the object space skew values from -0.000 0.000 -0.000 to 0.000 0.000 -0.000 and the cilinder renders fine.
Hope the atached example makes it to the list.
 
Good luck,
 
Frank Bueters

Attachment: Shadowtestset.r3d
Description: Binary data

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