You replied back then that VSL could handle simple nested
'if' statements . However , are much more complicated 'if/if
not/if not that but if this/or else' type statements avail-
able in VSL yet ?
Hi Garry,
I remember that; I'm not aware of any changes in SP3... what I miss
most is an Else statement!
If so , how ? Or is that what you are asking Vesa (not sure) .
No, I asked about object/particle distribution by VSL, you asked
about the If statement ;)
Obviously , various noises can be used for distibution &
RS3D provides a built in noise or 2 that would probably do
the job , but exactly how to place that noise has always
been of interest to me .
We had that simple capability in V3.5x but I don't see it
(yet) still in V5.x's VSL , even though Vesa has mentioned
that it is possible .
Thanks .
studio
I'm not sure what you are referring to, it's been a long time since I
worked with V3!
tnx for the reply,
Mark H