You replied back then that VSL could handle simple nested
'if' statements . However , are much more complicated 'if/if
not/if not that but if this/or else' type statements avail-
able in VSL yet ?


Hi Garry,
I remember that; I'm not aware of any changes in SP3... what I miss most is an Else statement!



If so , how ? Or is that what you are asking Vesa (not sure) .


No, I asked about object/particle distribution by VSL, you asked about the If statement ;)


  Obviously , various noises can be used for distibution &
RS3D provides a built in noise or 2 that would probably do
the job , but exactly how to place that noise has always
been of interest to me .

  We had that simple capability in V3.5x but I don't see it
(yet) still in V5.x's VSL , even though Vesa has mentioned
that it is possible .

Thanks .

studio


I'm not sure what you are referring to, it's been a long time since I worked with V3!

tnx for the reply,
Mark H

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