Hi Arjo :

  These hairs seem to be more realistic than the C4D
ones to me . I like the way the odd hair falls out of
place .

studio




> Hi,
> 
> Never give up too soon ;)
> I found a possibility to create a noisefree hair animation.
> Instead of raytraced hair I used scanline rendering for the nurbs.
> The reaction on lightsources is somewhat different but lighting could be
> adjusted of course.
> I guess the main reason is that scanline hair doesn't render a rounding but
> shows a flat shaded line.
> In order to get raytraced hair with shadow it would be nice if it was
> possible to render such flat shaded hair.
> Would it be possible to have normal shading in V direction (for color
> purposes) and a flat shading in U direction to get such flat hairs?
> Of course one could use a duplicate with camera invisible, but with many
> hairs that's not the nicest solution.
> 
> www.xs4all.nl/~joly/temp/hairtest6.avi
> 
> Arjo.
> 
> 
> 
> -- 
> Internal Virus Database is out-of-date.
> Checked by AVG Free Edition.
> Version: 7.1.394 / Virus Database: 268.15.9/573 - Release Date: 12/5/2006
> 
> 

Reply via email to