Hi Mark :
In the meantime, here's more ivy:
http://www.xs4all.nl/~ath8n0r/div/IVYladder04.jpg
Looks good . What kinds of render times with and without
Gi ?
A few more tips:
- I suspected in close-ups that the leaves were reversed. Hard to tell
sometimes... checking 'Invert V' in the Object import dialog can help
re-aligning them. The .obj im-/exporter is really great and versatile, RS
would be much more isolated without it!
- I applied parts of the Paper shader (translucency) to the leaves to
provide some backlighting: makes them more alive, less plastic-like. Also,
there is some Surface Filtering to make the leaf shadows lighter.
cheers,
Mark H
Yes , translucency is key and a real treat to look at under
certain lighting conditions , I think . Does the paper shader
parts allow you to vary the amount of transL ?
Thanks for the tips .
studio