Matthias Kappenberg wrote:
Forgotten to say:

Final Prj will/should include:
    1. Surface shading
    Default Mapping (UV-Mapping, per Face Mapping)
    Mesh-Mapping
    Primitive Mapping like Sphere Mapping
    (different simple VSL Shaders)
    2. Geometry
    SDS w. different edge weights, Nurbs (Cross-Section, ...), Analtics
    3. Animation
    Lattice Mapping (Object, Pointwise,...), Path Animation
    Skeleton, Scripts
    4. Tags (the forgotten childs, while setting up a animation)
    5. Some PostProcessing to refine the Shading

Maybe a helpy file to see, how other people (me) using RS
for Projects ;-)

Matthias


----- Original Message ----- From: "Beg-inner" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, September 28, 2007 6:41 PM
Subject: Re: getting closer / LED Shader :-)


Hi Matthias..

Yep it looks good.. and also cool.. =)
and that led eye is really cool..

I am sure the final anim will be looking cool...

Thanks for sharing...

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


Here's a short testanim:

http://the-final.com/robo_walker/output1.mov

looks good :-)

Matthias

Thankz for sharing!
Nice work!! out to Matthias and Timo.

Zaug

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