Matthias Kappenberg wrote:
Forgotten to say:
Final Prj will/should include:
1. Surface shading
Default Mapping (UV-Mapping, per Face Mapping)
Mesh-Mapping
Primitive Mapping like Sphere Mapping
(different simple VSL Shaders)
2. Geometry
SDS w. different edge weights, Nurbs (Cross-Section, ...), Analtics
3. Animation
Lattice Mapping (Object, Pointwise,...), Path Animation
Skeleton, Scripts
4. Tags (the forgotten childs, while setting up a animation)
5. Some PostProcessing to refine the Shading
Maybe a helpy file to see, how other people (me) using RS
for Projects ;-)
Matthias
----- Original Message -----
From: "Beg-inner" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, September 28, 2007 6:41 PM
Subject: Re: getting closer / LED Shader :-)
Hi Matthias..
Yep it looks good.. and also cool.. =)
and that led eye is really cool..
I am sure the final anim will be looking cool...
Thanks for sharing...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Here's a short testanim:
http://the-final.com/robo_walker/output1.mov
looks good :-)
Matthias
Thankz for sharing!
Nice work!! out to Matthias and Timo.
Zaug