Works like a charm now!
About Map2Obj: for example, to assign random colors to a bunch of
objects:
- make a simple material with noise color
- parallel-map it to a bunch of objects
- multi-select the material + objects and activate Map2Obj
- select Target=object, Source=color and Destination=color
- voila: the objects take on the color, delete the material
This tools deserves a whole chapter in the manual, just like
UVimage... I haven't tried it much yet but I know it's powerful ;)
But Real Rangez is much quicker and can modify more attributes like
scale and rotation, the sky is the limit!
Great job,
-Mark H
Mark,
Great to hear it is working! We (Timo and I) are looking into reading
custom channels; but not much progress, yet.
Thankz for compliment; much more to come with this one : )
Zaug