Works like a charm now!

About Map2Obj: for example, to assign random colors to a bunch of objects:
- make a simple material with noise color
- parallel-map it to a bunch of objects
- multi-select the material + objects and activate Map2Obj
- select Target=object, Source=color and Destination=color
- voila: the objects take on the color, delete the material
This tools deserves a whole chapter in the manual, just like UVimage... I haven't tried it much yet but I know it's powerful ;)

But Real Rangez is much quicker and can modify more attributes like scale and rotation, the sky is the limit!

Great job,
-Mark H



Mark,
Great to hear it is working! We (Timo and I) are looking into reading custom channels; but not much progress, yet.

Thankz for compliment; much more to come with this one  : )

Zaug

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