studio wrote:
12.4 seconds
(I'm german and my mind is processing very slow ;-)

German ? Ah , RISC programmed for more RPM's .

I'm not sure if I don't have patched it ?
That's the reason for sending the file.

Oh , OK , let me ask you this then ... ... "WHAT???"

Hmmmm, and I thought you are Moe from "The Simpsons".

Yes , in a previous (2D) life . In (1D) I was 'Curly' .

I'm not working in aerospace industry, but I've
worked in car industry (advertisement  not construction) :-p

Good . Only advertise planes and rocket ships . Do not design .

And:
Maybe you'll hear a "clickclack" while banging
my head against something. There is a little
walnut inside, which is a dummy brain.
Simply blow the walnut up, and I'll have a full blown brain :-)
Matthias

Sorry buddy , if you want something blown you'll have to talk
to Frankolino .

garry






Hi Garry,
it's a beta RS.
no changes at all.
Matthias
Hi Matthias :

  Thanks for your 7.9 seconds . Much obliged .

(so , anyway , to continue the insanity) Why would you
resend _that_ particular file that frankolino sent to
us , last year . You gave no explanation (of course) .

  And to further the madness along another notch or 2 ,
why would you expect the rest of us who are still running
the non-beta v 6.01.03 , to be able to run this script in
the first place ? Did you run the script that he sent
with your beta-V6 ? (Mat goes "duhhh ... what script?")

   Also , why have you suddenly decided to switch to a
'Timo-like', RPL method of explaining details ?

  Riddle me this ... why do I feel like 'Moe' in a typical
3 stooges episode ? (I'll let the list decide who the
other 2 stooges are)

  Please tell me that you guys are not working in the
aerospace industry and do not have any desire to do so !

  You say you're running a beta-V6 , the whirling dirvish
say's he is running a demo-V6 , and both you nit-wits tell
the list , "script runs in V6" . You're cracked !

  If I had you 2 here in this room I'd bang your skulls
together ... after I put in some ear-plugs (the sound
of those 2 hollow spheres clanging together would
probably be deafening) .

  Please , just for entertainment value , post some more
info . Go ahead waste 3 seconds . (I'm dying to see how
far down the rabbit hole this will actually go)

Bizzzzz-zaro (with a capital "B")

garry





----- Original Message -----
From: "studio" <[EMAIL PROTECTED]>
To: <user-list@light.realsoft3d.com>
Sent: Sunday, January 06, 2008 10:17 PM
Subject: Re: frankolinos nurbshelper script fixed - window generating script


Feel free to ask.
OK , I'll ask :

Tested on RS v 6.01.04
I'm running RS v 6.01.03 .

  I admire your brevity , but would you care to spend
29 seconds and tell us what you did to make this
script work (if it works) ?

  You are at version 6.01.04 . How ? Did you get an update
from realsoft ? If not , how would you explain the version
difference ?

  Did you change something in the code ? What ? What was
causing it to not run for us V6 users ?

  Throw us a bone .

garry




unzip the file in ...Realsoft3d/scripting folder
it should look like

If you get an  error,
something like ...jpeg...
place the volcano-island.jpg
in the main scripting folder
(...Realsoft3d/scripting/volcano-island.jpg)
or search in the *.js file for the "volcano-island.jpg"
path and correct it.

Feel fee to ask.

Tested on RS v 6.01.04
Matthias


----- Original Message -----
From: "studio" <[EMAIL PROTECTED]>
To: <user-list@light.realsoft3d.com>
Sent: Sunday, January 06, 2008 8:33 PM
Subject: Re: frankolinos nurbshelper script fixed - window generating script


Dear Garry again:-) you don't need any sleep???
Better you are going skiing on the mountain to
have a break :-))))
a short reply
Stop . All halt . Skip the short replies ... please . I
spent 2 hours this morning trying to figure out why your
script would not run on V5.x , then posted an elaborate
mail on those issues I encountered .

  When you get time , go over all the important points
I made , and reply to them , or not , whatever , but
please stop these useless 'quick-fire' replies .

  They completely match your quick-fire .zip files for
level of professionalism (low) & frustration (very high) .

  Secondly , I spent some time on your OpenGL problem ,
but you don't even have time to ...

1) run RS (V6 demo???) ?
2) build a large sphere ?
3) Change to windows GDi ?
4) hit the render button ?

Takes 90 seconds ... MAX ! . Humour me (and help others)

  Further more , you have mentioned here and in the forum
that you are using a V6 demo . This has exasperated me ,
since I can not find a link to a V6 demo , to test your
script with , but you still haven't replied to this issue .

This is pure , unadulterated , madness ...

  A question , "just what the hell is going on here?" .

 (I throw my hands up and walk away)

garry



the nursbhelper script runs with V5 and V6, I know that:-) / it doesn't matter 
if the name of the
script
is
boris becker or nurbshelper or blue sky, it's just a name. In my script I have 
mentioned the
exactly
name
of
the path:-) / everything should be ok., although I would like to know if there 
a any bugs for V6
with
the
nurbshelper... the pathline of my machine for my script is nearly equal to your 
path... see the
attached
text.
/ the names of any tools are not important, just if you want to load exactly 
the file with the
right
name
(save or load)... /
nurbshelper 1.61 is only the hint to the adapted version to V6... the document 
(html) is an old
one,
correctly, but it should be only a info for my nurbshelper script...

sunny greetings to canada:-) / bye, Frank

-----Ursprüngliche Nachricht-----
Von: user-list@light.realsoft3d.com
Gesendet: 06.01.08 16:40:58
An: <user-list@light.realsoft3d.com>
Betreff: Re: frankolinos nurbshelper script fixed - window generating script


Hello from sunny California :

  Bad acid , or an elaborate Chinese Puzzle ? Hang on to your
hats as I take us through the current bizzaro-world of java
script testing ...

Frank :

  I see you posted on the RS forum  "new version 1.61" , but
the file you posted to the list was
"frankolinos_nurbshelper151_.zip" .

  This got me thinking , so I tried your zip file (that won't
run on my V6) , on V5sp3 . I managed to get this working (fin-
ally) and noticed that the toolbar stated it to be
'Frankolinos NurbsCurve Helper XL 1.61B' .

  In your included Docs you make no mention of 'XL 1.61b' .

  Anyway , here's what I discovered about the annoying jpeg
file problem , as well as the troubles I encountered with
this latest version to run .

  Let's start with the zip file .

1) It needs to be named correctly .
2) It needs an update on the html file (it's 2 years old)
3) The docs need to mention your ... ... _Pro_151_Helix.js
4) When you unzip it , it creates a folder
  /frankolinos_nurbshelper151_ . Inside THIS folder is the
  actual folder that a user will need to place in their
  RS/Scripting Folder in order for your script to run .

  Notice that the 2 folder names are just slightly diff-
erent so as to suck the life out of someone ? In short
you need to eliminate the first folder in the zip file .

  That brings us to the matter of your script's place of
residence on our hard drive . V1.61B will not run unless
the jpeg file resides in ...

:\RS\scripting\frankolinos_nurbshelper151\

 The folder _Must_ be named as such , and it must include
the .jpeg file there , and only there . Any deviation will
result in an error message .

  However , on my system , I was able to get the script to
run if I placed the script in the :\rs\scripting folder ,
as long as I ran another java script file first (and the
jpeg file was where it needs to be) . No idea why that
is happening , and maybe it's just my setup (not sure) .

  Now it's time to mention your previous script ...
"Frankolinos Nurbs Curve & Helix Helper Pro V1.51" .

  The jpeg MUST be in :\RS\scripting\ , or else it will
cause problems . You can move the script to it's own
folder and it _Might_ run, but don't move the jpeg .

  These are great scripts that can and have caused a lot
of hair pulling and cold sweats , simply because of a
few tiny little errors . Once again , it is very important
to do all the little things correctly , such as ...

- Name the zip file correctly
- Update the Docs with each version release
- Notify the user about the jpeg hazard
- get others to test it out first , as well as yourself

  I haven't tested the actual functionality of this script
so maybe someone else can take the baton and run with it
for a while ?

Thanks for your great scripts , Frank !

garry



Hang on :
  There is no V6 demo there for D/L .
I give up .
Frank , did you get my reply about your rendering problems ?
garry
  I'll D/L the windows demo and try your script .
garry


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Everyone!!
Please, carry on....
This is the most ridiculous theatre, after TV(and I have no TV), that I have enjoyed in some time :D

Zaug

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