Apparantly XP64 still has that limitation On Thu, Jul 31, 2008 at 4:44 PM, Andrew Berge <[EMAIL PROTECTED]>wrote:
> that is why I use XP64 and not vista :) > > Andrew > > Danni Coy wrote: > >> The one thing vista has going for it and the only reason it is being used >> here is that the 64bit version can address more than 3GB of Ram for an >> application >> >> >> On Thu, Jul 31, 2008 at 4:52 AM, Neil Cooke <[EMAIL PROTECTED] <mailto: >> [EMAIL PROTECTED]>> wrote: >> >> A very fine note. Totally appreciated. >> Many thanks Aidan. >> Neil Cooke >> >> ----- Original Message ----- >> *From:* Aidan O Driscoll <mailto:[EMAIL PROTECTED]> >> *To:* [EMAIL PROTECTED] >> <mailto:[email protected]> >> *Sent:* Thursday, July 31, 2008 3:09 AM >> *Subject:* Re: Another nail in RS's coffin? >> >> Hi Guys, >> >> To maybe clear up this Truespace and Microsoft thing a little. >> >> It was a section of Microsoft that bought out Truespace / >> Caligari - the Virtual Earth Team. If one looks at the Google >> thing with Google Earth - they bought out Sketchup. In both >> cases part of the aim is to have a free 3D app as a way of >> creating 3D content for these environments. Truespace 7.6 now >> has a connect to Virtual Earth to add content ( an icon >> bottom right in the Workspace area, click / hold the Workspace >> HW settings Icon, more Icons pop up, its one of these ). >> >> What Google did with Sketchup as we all know is to provide two >> versions - crippled type standard version and a pro version. >> If we look at this philosophy perhaps this is what Microsoft >> will do - a Truespace standard and pro ( paid for ). >> >> at the moment you get TS 7.6 FREE forever - BUT with the 7 >> series of TS Caligari began to add external Renderers as a >> feature - in this case VRAY. So when you now try to render >> from the new Workspace area in TS it needs / asks for that >> external renderer. I hear you say - whats the point - well the >> new Workspace area is a Live 3D edit window. All textures and >> the like shown rendered live as you edit - a first of its >> kind, based on Directx technology. >> >> If you move over to the model area - this is basically TS 6.6. >> It has the traditional Lightworks renderer BUT now also >> Virtualight. The latter has features like GI and Caustics. You >> can chose either or. Their is also a 3rd party cheap >> RENDERMAN plug called DRIBBLE - it is a current plugin too, >> about $35. >> >> One of the big things with Roman, Caligari ex Boss, was >> collaborative 3D. TS 7.6 includes this also. In the Workspace >> area is where you access this ( icon bar bottom right ). Check >> out chapter 12 in the manual. You need to set up an account at >> the TRUEPLACES page from the Caligari site front page to join >> in. This means you can load up models and the like and have >> others over the net join with you inside TS editing these >> models / scenes. >> >> The one huge difference between Truespace and Sketchup is that >> TS is a full 3D app including everything from Modelling, SDS, >> NURBS, Animation, Character Animation ( very good tools here >> ), physics, NODE BASED SHADER SYSTEM in Workspace ...... blah >> blah ... go to the TS site for a larger feature list. >> >> Re the Interface - yes it is Quirky, but not a huge curve >> really. The underlying features are well worth any effort. AND >> the I/F is FULLY customizable down to changing the Icons to >> text if you wish. >> >> The app itself is quirky in comparison to other apps - in that >> it has this connection to online worlds and collaborative >> features. One thing I have found is TS has a huge list of >> import / export filters, way more than alot of other apps out >> there including COLLADA, .X, .bvh and all the usuals plus >> more. To see these open TS, Workspace area. Over right on the >> Library section, right click a library and have a look at >> Import / Export options from this menu. >> >> BUT AS I HAVE STATED ALREADY - If I use TS it is as part of a >> workflow. So I might not use ALL of TS eg - model etc in >> REALSOFT and into TS for collaboration OR for its Character >> Animation tools - only learn the parts you need. >> >> AND NO - I dont think it will be blended into VISTA - from my >> experience installing systems for clients and the like - VISTA >> is all but dead, most businesses I know prefer XP PRO, buy >> machines with VISTA but "Upgrade" to XP PRO. Microsoft have >> all but admitted this - they have hauled forward Windows 7 >> from 2012 to 2010ish. DELL sell systems with Vista but an >> option for XP PRO if you want. >> >> Vista eats your system resource wise. Try an experiment - two >> same systems side by side - one with Vista other with XP PRO - >> no comparison, XP wins out by a long shot. After all an op sys >> is a base for all other APPLICATION Software, the more >> minimalist it is in interfering with your system the better. >> You want the UMMPH for your applications not the op sys. Vista >> in my opinion broke that "rule". >> >> Cheers >> Aidan >> >> >> >> >> >> >> At 05:47 30/07/2008, you wrote: >> >>> On Jul 29, 2008, at 4:02 PM, Jean-Sebastien Perron wrote: >>> >>> >>> Maybe micrososft will incluse truespace in their next >>>> vista service pack to improve it's sales. >>>> >>> >>> >>> Since just about every version of Truespace has basically >>> been given away free at some stage I don't know if this would >>> have much of an impact. The software is not more widely used >>> because most people don't perceive it worth the bother of >>> investing in learning the interface ( I don' >>> >> >> >> No virus found in this outgoing message >> Checked by PC Tools AntiVirus (4.0.0.26 <http://4.0.0.26> - >> 10.100.005). >> http://www.pctools.com/free-antivirus/ >> >> >>
