Why is the list so quiet ? Don't think I have ever seen it like
this.........

----- Original Message -----
From: "Chris Sellars" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, December 04, 2008 12:30 AM
Subject: Snowball simulation


> Hi all,
>
> I am struggling to produce a snowball simulation.
>
> The effect I am trying to achieve, is of a lump of softly compressed snow,
> which is thrown into the air. As it flies, it should leave a trail behind
it
> of snow particles.
>
> The ideal scenario:
>
> A large cluster of particles which start with the same velocity.
(Achieved)
> An environment which simulates air resistance and gravity. (Achieved using
> fluid dynamics and gravity tools)
> A simulation which causes random particles or particle groups to break
away
> from the main structure and effectively lose some mass, causing them to
> deccelerate ( Cannot find tools to create this - I assume this may need
some
> code - not my speciality)
> Eventual break up of main particle structure with loss of mass, causing
> decceleration.
>
>
> Alternative scenario:
>
> Textured object group to simulate snowball (Achievable)
> Hidden object emmiting particles behind it (Achieved)
> An environment which simulates air resistance and gravity. (Achieved using
> fluid dynamics and gravity tools)
>
> Problem with this solution is that its not as convincing, and the path of
> the particles seem permanantly linked to the emmitter, so if the emitter
> changes direction under the influence of velocity and gravity, the
particles
> move with the emitter. If the emmitter follows an actual parabolic path,
the
> particles start to pitch upward as the emitter rotates and falls.
>
> If anyone needs to see sample files - let me know where I can send them (2
> or 3 files around 1.5Mb each)
>
> Any help, much appreciated.
>
> Regards,
>
> Chris Sellars
> Morsel Animation
>
>
>
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