Hi Vesa,

Please could you let me have a copy of the file you used to create the
snowball animation ?

I cannot replicate it using the settings you have given me. All my particles
behave as a constant linear stream with no natural irregularities.

Thanks,

Chris


----- Original Message -----
From: "Chris Sellars" <[email protected]>
To: <[email protected]>
Sent: Tuesday, December 09, 2008 11:40 PM
Subject: Re: Snowball simulation


> Thanks for your help Vesa,
>
> Perfect.
>
> I will let you know how I get on.
>
> Regards,
>
> Chris
>
>
> ----- Original Message -----
> From: "Vesa Meskanen" <[email protected]>
> To: <[email protected]>
> Sent: Tuesday, December 09, 2008 11:52 AM
> Subject: Re: Snowball simulation
>
>
> > Hi,
> >
> > > I am struggling to produce a snowball simulation.
> > >
> > > The effect I am trying to achieve, is of a lump of softly compressed
> snow,
> > > which is thrown into the air. As it flies, it should leave a trail
> behind
> > > it
> > > of snow particles.
> >
> > Here's a sample clip:
> >
> > www.nic.fi/~realsof1/snowball.wmv
> >
> > The structure is shown in the screenshot below. Instead of emitter, I
used
> > creator, which creates duplicates of a particle set. You have to delete
> the
> > choreographs from the particle sample object after setting physical
> > properties (rigidity=0, gravity = affected, fluid dyn=affected, fluid
> frict
> > = 10 10 10).
> >
> > More details:
> >     gravity = 0.1
> >     fan turbulence = 1.0
> >     creator's initial velocity for particles = 0
> >
> > I hope this helps!
> >
> >
> >
> > Best regards,
> > Vesa
> >
>
>
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