Funny.
Yes most movies lack talent and genius, maybe to match their brain dead
audience.
Maybe the only explanation for the lack of good 3D animation is "3D
school that pretend to teach about 3D".
It is a known fact that school destroy the mind, imagination and the
ability to think differently.
Maybe 3D cg school is the problem, no more genius like Todd Rundgren.
My excuse for not doing anything interesting is : I have been working on
my sofware for 4 years.
After it is done, I hope my 3 animation projects will be completed as
fast as possible (no more excuses).
-Trapped inside my head (being trapped inside a nightmare) 12minutes
-Soleil perdu (thrill ride in a techno-greek-water world) stereoscopic
6minutes
-Envolee au paradis (about death, waiting in line for judgment robot,
paradise, hallucinations, God as extraterrestrial, doubt) 5minutes
All the modeling, textures and storyboard are finished for these 3
projects, need to resume work after CombadZ is finished.
Now Neico, you have the duty of producing result : )
Jean-Sebastien Perron
www.CombadZ.com
Neil Cooke wrote:
Anyone can make a movie but they dont. They dont because they are too
easily diverted. They lack seriousness of purpose. But they will often
talk about it a lot.
The future for stereoscopy is where there is an inclination to do so
in a CG studio or where there are the cameras in a live studio. It
drops out the bottom of a CG production since all the parallax data is
already in place.
There has always been bad and very bad animation and movies ... and
music ... etc. There always will be. It is often money ruling the
production but mostly it's simply lack of talent. Talent, even on a
low low budget, can still fly high.
Now, where was I ... oh yeah ... my movie .... later gator!!
Neico
----- Original Message ----- From: "Jean-Sebastien Perron"
<[email protected]>
To: <[email protected]>
Sent: Wednesday, August 26, 2009 4:04 PM
Subject: Is the future of movies stereoscopic 3D CG?
Robert Zemeckis is the guy who convinced the other directors to go
full CG.
http://www.youtube.com/watch?v=YV7SwUmSuvc
Tim burton has finally abandoned stop motion (hope he use the same
talented animators)
http://www.youtube.com/watch?v=OnoJecu9e7c
http://www.youtube.com/watch?v=DeWsZ2b_pK4&feature=channel
James Cameron will bring stereoscopic 3D CG by force into your home with
3D full HD televisions.
Hope "standard-definition retards" will jump on the train this time.
http://www.youtube.com/watch?v=j6AAt-oV3wE&hd=1
I would have tough that with the democratization of 3dcg to the masses,
there would be quality productions (animations) by amateurs.
To this day, it's still not the case, only big studios produces some
decent result (most of them not).
Is 3Dcg too difficult compared to stop motion or hand drawing?
Is the youth too lazy or impatient to invest the time in making a short
animation?
There was more 3D cg animation 10 years ago by amateur than now.
All we see is an object rotating, 1 GI image, one walk cycle.
All these magnificent software + fast computers for nothing, only test
rig, test rendering, test material, test ...
Is 3D animation only for big studios?
Will Pixar make a movie one day with a decent story and interesting
characters?
Common Pixar, reading the RIB standard is more interesting than the
story of your movies.
Even I have not produced anything decent since 1994. 3D cg was the
promised land.
Photorealism has raised the bar too high for anyone to attempt
animation.
Animation doesn't need to look real. Avatar does not look real, it looks
better than reality.
Jean-Sebastien Perron
www.NeuroWorld.ws
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