> > Photorealism has raised the bar too high for anyone to attempt animation. > Animation doesn't need to look real. Avatar does not look real, it looks > better than reality. > > Jean-Sebastien Perron > www.NeuroWorld.ws >
I agree with this. The bar is so high now that a single person can not achieve the same kinds of results that an small army of high paid animators do. A movie maker friend found out that I dabbled with CGI. He suddenly expected me to make a CGI monster for one of his no-budget movies that would jump out of some bushes, pounce on an actress, and for it to be as realistic as ILM would achieve. And he expected me to do this not only for free, but in something like only a week. So there are unrealistic expectations now that any CG student can do by themselves anything that ILM can do. Plus, many over the counter products have steep and long learning curves. I understand that the big studios have programmers that write their own custom in-house tools. And even today, many detailed character models are still sculpted in clay, and then digitized.
